
I'm Fernando, a Senior iOS Design Engineer with a passion for building quality products and experiences.
I've worked at companies like BeReal, VSCO, and Microsoft, and I've self-published over 14 apps, including Lotería ¡Cántamelas!, ranking #56 in App Store México with over 600K downloads.
Experience
Senior iOS Design Engineer
— BeReal Labs
BeReal from Feb '24 - July '24
Developed explorative multi-camera prototypes for the BeReal moment capture for BeReal Labs
Worked closely with executive, and design teams to fast-track explorative SwiftUI MVPs
Implemented new features in SwiftUI related to BeReal moment and feed on tight deadlines
Worked with design, product to make improvements to feed, suggestions, and content rendering
Rolled out MVP prototypes to users, making iterative improvements with research and design
Worked on ambitious tech stack including SwiftUI, Async/Await, Combine, SwiftData, and more
Senior iOS Engineer
— VSCO
VSCO from Aug '21 - Feb '24
Responsible for leading the VSCO Pro Membership rollout on the iOS Membership team
Worked with Swift, and MVVM to implement and maintain new features consistently
Implemented and maintained user onboarding flow aligning to our delightful-30-days vision
Continuously worked with product and design on implementing new features on a quarterly basis
Communicated with entire iOS team about architecture decisions on a recurring basis
Consistently integrated best known practices into the development of new features
Led UX initiatives like VSCO Reimagine, presenting entire app redesigns to executive team
iOS UX Engineer
— Microsoft Teams
Microsoft from Jan '18 - Aug '21
Responsible for implementing entire app redesign with support for Dark Mode
Awarded special award as part of the initial design overhaul for the Teams iOS app
Consistently integrated fluid experiences throughout the Teams iOS app
Worked closely with design, product, and research to implement new features
Proactively worked with design, and engineering to align on larger visions
Led implementation of Chat Reactions with support for Lottie animations in collab with Motion
Wrote clean and reusable code while uprooting unscalable experiences
Refactored legacy code in Chat, Activity, Meetings, and more with scalable and sustainable code
iOS Developer / Team Leader
Infodat Inc from Jan '17 - Aug '17
Maintained efficient, two-week sprint workflow with my team while adhering to client requests
Developed iOS MVPs by writing well-rounded, clean, concise code meant to be scalable
Designed UX for iOS and Android MVPs, logos, themes, website UX and other resources
Integrated RESTful APIs in iOS MVPs and apps while maintaining a clean structure and fluid UX
Responsible for leading engineering team while maintaining strict guidelines and deadlines
iOS Design Engineer
Self-Employed from Jan '10 - Present
Self-published 14+ iOS apps handling design, eng, product, and marketing from start to finish
Implement standalone features using Swift, UIKit, and other Apple frameworks
Design entire experiences and modalities crafted for fluid UX using Figma and Photoshop
Continuously wear multiple hats like product, design, and engineering from a user-centric focus
Product-first development style